Also on Long Island the difference was mostly in how good the roads look. I also found take a look at my test that it lacks some harbors. Click on that and click 'Install'. If this bothers you, crawl back into the cockpit from outside and check your instruments for 2-3 minutes until the mismatched textures transition is behind you. After being compiled, and on the market for 5-6 years, I agree that it is still visually the best there is. .Next
MegaScenery is great except for the lack of seasons and night lighting, even with autogen off, if you are flying commercial or military aircraft. Apart from that — all the recently finished roads I checked were there. I finally just disabled the entire vector package; if you are willing to take the time, many freeware packages doing the same thing often better, and certainly are just as good. The default buildings are very American, meaning when you fly in populated African and Asian cities, things start to look. I agree with oldcrusty: this product utterly changes the FlightSim experience. Vincent and Florida Keys show how different the coastlines are. Just one example: flying over Cuba towards Grand Cayman, the terrain no longer looks like western Pennsylvania farm country, but like -- well, like Cuba.
Both Far East and Middle East have much more detailed road networks. I can't believe I had never heard of this add-on until a few days ago. Recreating natural features requires something… more varied. It would be ok if the river was small and insignificant but it often happens over some pretty large ones — like Vistula in Poland. Why do you need a vector scenery? You will find the biggest difference in places that had the worst data in 2006. For example over Poland, Ukraine, Asia, Far East and Africa. On one hand — it includes a landclass.
Once Calvert Beach I noticed that a power line was missing. Other features include working weather radar and a printed manual that comes with a bespoke tutorial from the acclaimed trainer Captain Mike Ray. Other places most places on Earth in fact look much better than before. Orbx textures are much better than default ones. New autogen buildings and vegetation textures also replace the default ones.Next
One issue the default ground textures had is that when the ground type changes it didn't matter what was there, it would just be cut and a border made. While the default simulator just had 'Africa' and 'Europe' textures per se, the new Orbx set breaks it down into smaller areas for example 'Central Africa' and 'Continental Europe'. They are more or less correct in terms of shape and direction but they lack details. I found out that this river is missing when I was in the middle of my flight to Romania. That said, I have recently transitioned to P3D 64 bit. Takoradi similarly to many other port cities received a harbor and a better coastline. The -300, -400 and -500 versions of the 737 have been expertly modelled and come with a choice of over 70 airline liveries.Next
I can't -and I don't want to- seed a big upload like this forever. If you notice performance problems — use the configurator to exclude some elements. Kraków and Dniester river are such examples. I did not find a single mistake here — and I did a lot of test flights. And I was back then in a P-47 — with no radio navigational instruments… Detailed coastlines. Imagine flying all the way from Beijing to Boston, just to see that everything looks the same! Textures are also of a much higher resolution meaning you can see a lot more detail in buildings while on the ground - perfect especially when flying out of smaller airfields and regional airports where housing and buildings may only be a stone's throw away. I had only few screenshots of the places I selected but from what I can see.Next
Performance As with all vector sceneries — terrain processing works slower after Vector was installed. On the other hand — all the screens I compared looked a bit less detailed. As Orbx includes many more textures that differ depending on your region, I might add and spread them out much further, this problem is essentially removed entirely and the issue of checkerboarding is no more. Orbx have expertly done the bordering of the land class images. The only mistake I found in these places was a small road missing in Chad. This is where the textures are so few and used so much, you can see them repeat over and over again. Having released in July 2013, this add-on has been out for quite some time now.Next
When I tested it for currency — the only missing road I found was the one build in December 2013 and in 2014. You young whippersnappers sure have made some worthwhile changes! In all 30 places I noticed additional elements. While it would be impossible to have it 100% perfect, the Orbx ground texture layout comes close to ensuring that everything matches up where it should, without looking terrible. But the first covers Europe, and the second — the whole world. Can't wait to see what other places look like now. Configuration You can turn off selected elements.Next
Take a look at my Dniester screenshot. Cons… a good vector scenery always affects performance. Speaking of regions, they also have their own set of textures. In this review, I will be taking an in-depth look at what this add-on does, and if it still stands with today's high standards when it comes to flight simulation in general. I am also very fond of all the lakes I see when I fly airlines — especially after my recent flights over Sweden and Finland. When you fly at both low and high altitude, the ground images fit into one another seamlessly.Next